Amongst "serious" roleplayers, cybering may occur as part of a larger plot–the characters involved may be lovers or spouses.In situations like this, the people typing often consider themselves separate entities from the "people" engaging in the sexual acts, much as the author of a novel often does not completely identify with his or her characters.The chat system of choice in the early 1990s was IRC (Internet Reply Chat).Channels such as “Hot tub” existed where people logged in and chatted about sex.Often these personas develop complex past histories for their characters to make the fantasy/roleplay even more life like, thus the evolution of the term "real cybering".
In "real cybering" personas often remain in character throughout the entire life of the contact, to include evolving into phone sex, and meatspace encounters while in character, as a form of improvisation, or, nearly, a performance art.
Using similar sites, couples can also perform on camera for the enjoyment of others.
In online worlds like Second Life and via webcam-focused chat services, however, Internet sex workers engage in cybersex in exchange for both virtual and real-life currency.
the increased popularity of webcams has raised the number of online partners using two-way video connections to "expose" themselves to each other online—giving the act of cybersex a more visual aspect.
There are a number of popular, commercial webcam websites that allow people to openly masturbate on camera while others watch them.